Completed|2023
Lost Lands
First-person adventure/puzzle prototype with high-quality graphics

A first-person adventure/puzzle game prototype created in Unreal Engine as part of a course to learn the engine. Features a UI for options, a tutorial level, and a second level with increased difficulty, different maps, and enemies. The core mechanic involves a countdown timer that activates after entering the first door — players must locate hammers to open the final door, with each hammer adding 10 seconds to the timer.
Tech Stack
Unreal EngineBlueprints