Uses

What I use

Hardware, software, and tools I use day to day for building AI systems and indie video games.

Hardware

  • MacBook Pro (Apple Silicon)

    Daily driver for AI and web development

  • External 4K display

    For long coding sessions

  • Mechanical keyboard

    Low-profile, quiet switches

Development

  • VS Code

    Primary editor

  • Cursor / Claude Code

    AI-augmented coding

  • iTerm2 + zsh

    Terminal stack

  • Source of truth

AI Stack

  • Claude (Anthropic)

    Daily reasoning and coding assistant

  • Vercel AI SDK

    Agent and LLM integrations

  • OpenAI API

    Specific tooling

  • Local LLMs (Ollama)

    Experimentation

Game Development

  • Unity

    Primary engine for Padel Rivals

  • Blender

    3D modeling and assets

  • Unreal Engine

    Occasional prototypes

  • Aseprite

    Pixel art and 2D assets

Web & Design

  • Next.js

    Full-stack framework of choice

  • Tailwind CSS

    Styling system

  • shadcn/ui

    UI primitives

  • Figma

    Design and mockups

  • Vercel

    Deployment platform

Productivity

  • Raycast

    Launcher and snippets

  • Linear

    Task tracking

  • Notion

    Docs and planning

  • Obsidian

    Personal notes