Uses
What I use
Hardware, software, and tools I use day to day for building AI systems and indie video games.
Hardware
- MacBook Pro (Apple Silicon)
Daily driver for AI and web development
- External 4K display
For long coding sessions
- Mechanical keyboard
Low-profile, quiet switches
Development
- VS Code
Primary editor
- Cursor / Claude Code
AI-augmented coding
- iTerm2 + zsh
Terminal stack
Source of truth
AI Stack
- Claude (Anthropic)
Daily reasoning and coding assistant
- Vercel AI SDK
Agent and LLM integrations
- OpenAI API
Specific tooling
- Local LLMs (Ollama)
Experimentation
Game Development
- Unity
Primary engine for Padel Rivals
- Blender
3D modeling and assets
- Unreal Engine
Occasional prototypes
- Aseprite
Pixel art and 2D assets
Web & Design
- Next.js
Full-stack framework of choice
- Tailwind CSS
Styling system
- shadcn/ui
UI primitives
- Figma
Design and mockups
- Vercel
Deployment platform
Productivity
- Raycast
Launcher and snippets
- Linear
Task tracking
- Notion
Docs and planning
- Obsidian
Personal notes