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Thoughts on AI engineering, game development, and building things that matter.

48 posts

OhMyShape! Devlog 1

May 18, 2023

OhMyShape! Devlog 1

Once upon a time, back in 2018 to be precise, a game idea sprouted in my mind. The kind of casual, fun distraction that's perfect when you're taking a quick break and don't want anything too heavy on your plate. Back then, I eagerly began sketching, slowly shaping the idea and even engineered the first […]

devlogohmyshape
A Modern Take on Pong

Apr 10, 2023

A Modern Take on Pong

Pong, the iconic arcade game that ushered in a whole new era of video games, has a legacy that is as enduring as it is influential. Devised by Allan Alcorn and released by Atari, Inc. in 1972, Pong was the first commercially successful video game and paved the way for the multi-billion dollar industry we […]

informationpongunity
Level Up! Respawning with a New Focus on Game Dev

Apr 3, 2023

Level Up! Respawning with a New Focus on Game Dev

Hey there! If you've been here before, you might be thinking, "Wait, everything's changed…again!" Yup, for the twenty-sixth time, or thereabouts. But this time, the transformation is major! I've swept away all the past content, those varied posts about different technologies, and life updates. Now, we're hitting the fast lane and heading straight for a […]

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